Media & Technology in Education
I.
Course Description and Knowledge Base
The study of
Instructional Technology as a theory and practical process for aiding in the
learning process. The course includes techniques and technology used in
planning, selection, production, utilization, and evaluation of a variety of
instructional materials and computer related technologies. Lecture 3 hours.
Prerequisite: EDUC 3003
II.
Specific Learning Objectives:
1.
Explain how instructional technology impacts educational media and
technology decisions. (Competency 1)
2.
Develop a consistent rationale for using media technologies in education
or training, using systematic methods to select and evaluate appropriate media
for instructional use with diverse learners. (Competency 3)
3.
Identify and describe the components of various communication models and
their relationship to IT systems. (Competency 6)
4.
Identify, describe and apply components of the ASSURE Model and its
relationship to instruction. (Competency 3)
5.
Develop instructional objectives that include descriptions of audience,
behavior, learning condition and degree of acceptance. (Competency 7)
6.
Demonstrate knowledge of various instructional methods (tutorial, drill &
practice, etc.) and their implementation in technology systems. (Competency 4)
7.
Develop basic skills in image scanning.
8.
Define distance education/learning and identify characteristics of
distance education systems.
9.
Design and produce computer-generated slide shows, overhead
transparencies and paper-based documents such as flyers or handouts.
10.
Demonstrate knowledge of copyright guidelines and how they apply to
instructional situations. (Intellectual property rights both US and Worldwide).
(Competency 13)
11.
Develop an understanding of the Oklahoma standards and how to use the
criteria to design instructional technology strategies. (Competency 14, 15)
12.
Demonstrate Internet skills for communication, including building World
Wide Web pages, listserv, email, synchronous/asynchronous communication, and
Internet searches. (Competency 6)
13.
Explore and discuss software simulations, quests, games and instructional
packages in terms of the empirical skills and competencies required of the PK-12
student.
14.
Recognize, describe and demonstrate computer use for instructional
purposes, including basic parts and peripherals used in computer operation and
software programs.
15.
Demonstrate a positive attitude toward instructional technologies by
choosing to use them in your present & future activities.
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